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Whedonesque - a community weblog about Joss Whedon
"An entire army in an instant, just from a phone call. That is genius! Why didn't I think of that? Did I think of that? Oh God..."
11972 members | you are not logged in | 31 October 2020


January 09 2016

Table read of Joss Whedon's Wonder Woman. From a series called "Development Hell".

Wow, I downloaded the script a year ago and I've been meaning to read it. Now I have do decide if I should watch this or read it first. Very cool that they did this though!
I feel as if this movie, if it were well made, would change the entire world.
The script isn't all that great.
It was fun. Very, very whedony.

It could stand to be a little less whedony in some of the jokes. For example the repeated line about the jet, I could see that coming because it sounds so much like what he's done before.

Also, the man really loves the phrase "every inch an..."

However, a script is just a starting point. There would have been a lot of work done between this and the final product. As a starting point, I'd say this was a good one.
I loved it! Maybe if a WW movie actually gets made by someone, it will be half as good?
There's a Wonder Woman movie filming right now.
I'm only about halfway through it. It sounds very much like the adventures of Illyria and Xander.
Xander? I was picturing Captain Mal. That might be because Nathan Fillion did a version of Steve Trevor in the Wonder Woman animated movie.
I quite like this script. As early drafts go, it's got a lot of good stuff. Obviously in need of a structural rewrite and some polishing, but I honestly don't think requesting a completely different treatment was in order. It wouldn't have taken that much to turn this into a great movie. Makes me think maybe they had a problem with the anti-war/anti-gun aspect. The characterizations of Diana and Steve are excellent, and I really like the reimagined invisible jet.
I've had a guess for the last several years about what the problem was. I imagine it involves the studio saying something like, "We don't know what we want, but we'll know it when we see it."

In other words, no clear vision, no real feedback about what they want, just a hazy idea of perfection that no real script could ever attain. I've been on projects like that.

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